Blog Articles

How Not To Launch A Game
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Scramble for Africa: A Lesson in How NOT To Launch a Game

THIS ARTICLE HAS BEEN SUPERSEDED AT THIS POINT AND I WOULD RECOMMEND YOU CHECK OUT THE LAST ARTICLE I’LL BE WRITING ON THIS TOPIC: https://wargamehq.com/scramble-for-identity-the-struggle-to-control-the-past/ UPDATE: GMT Games issued a statement today (4/7/19) that indicated

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Wargame Collection Valuation
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Lessons in Creating Wargame Valuation

I offered to help a new Boardgamegeek user a month or so ago with selling his collection. The first step was creating a market valuation for his games. Today, we’re going to be looking at

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Should Wargames Ever Be Finished
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Should Wargames Ever Be Finished?

Ever since George Lucas tinkered with the iconic original Star Wars trilogy, fans have asked one complex question. Should Lucas, or 20th Century Fox, have altered the movies? This question can be applied more broadly

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Mean It The Debate Over Unit Ratings
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Mean it: The Debate Over Unit Ratings

I was listening to the excellent Harold on Games podcast a few weeks ago and heard Harold’s interview with Jack Greene. Jack mentioned that he used to get more wound-up about wargame unit ratings when

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Platoon Commander Deluxe Kursk City Fighting
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Platoon Commander Deluxe: Kursk Review

There are a few battles and operations on the eastern front of World War II that are guaranteed to get some kind of reaction. The first, of course, is Stalingrad. The second is the opening

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Mechanic Monday - AAC
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Mechanic Monday – Advance After Combat

There’s nothing sweeter than getting the roll you need to eliminate an enemy unit. That is, of course, unless you can immediately advance after combat into the hex or area that the enemy vacated! Advance

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